Virtual Humans
-
Siyu Tang
-
Spring Semester
-
Location: rack 12, shelf 5
Human digitalization is required in many applications, such as AR/VR, robotics, games, and social networking. The course covers core techniques and fundamental tools necessary for perceiving and modeling humans. The main topics include human body modeling, human appearance and motion modeling, and human-scene interaction capture and modeling.
![]() READING ROOM ONLY
NOT AVAILABLE
![]() ![]() Computer visionAlgorithms and applications Richard Szeliski
|
||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() READING ROOM ONLY
NOT AVAILABLE
![]() ![]() Deep learningIan Goodfellow, Yoshua Bengio and Aaron Courville
|